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Dodgeball
The following is an abbreviated version of the
rules printed in the Official National Amateur Dodgeball Association Rule
Book.
THE TEAM
Teams will be made up of 3-5 players. Three (3) players will compete on
a side; others will be available as substitutes. Substitutes may enter
the game only during timeouts or in the case of injury.
THE FIELD
The game may be played indoors or outdoors. The playing field shall be
a rectangle at least 50 ft long and at least 30 ft wide, divided into
two (2) equal sections by a center-line and attack-lines 3m from, and
parallel to the centerline.
IDEAL MEASUREMENTS: 60’ x 30’ –
Identical to a volleyball court.
THE EQUIPMENT
The official ball used in tournament and league play will be an 8"
rubber-coated foam ball.
THE GAME
The object of the game is to eliminate all opposing players by getting
them "OUT". This may be done by:
1. Hitting an opposing player with a LIVE thrown ball below the shoulders.
2. Catching a LIVE ball thrown by your opponent before it touches the
ground.
Definition: LIVE: A ball that has been thrown and
has not touched anything, including the floor/ground, another ball, another
player, official or other item outside of the playing field (wall, ceiling,
etc)
BOUNDARIES
During play, all players must remain within the boundary lines. Players
may leave the boundaries through their end-line only to retrieve stray
balls. They must also return through their end-line.
THE OPENING RUSH
Game begins by placing the dodgeballs along the center line – three
(3) on one side of the center hash and three (3) on the other. Players
then take a position behind their end line. Following a signal by the
official, teams may approach the centerline to retrieve the balls. This
signal officially starts the contest. Teams may only retrieve the three
(3) balls to their right of the center hash. Once a ball is retrieved
it must be taken behind the attack-line before it can be legally thrown.
TIMING AND WINNING A GAME
The first team to legally eliminate all opposing players will be declared
the winner. A 5-minute time limit has been established for each contest.
If neither team has been eliminated at the end of the 5 minutes, the team
with the greater number of players remaining will be declared the winner.
In the case of an equal number of players remaining after regulation,
a 1-minute sudden-death overtime period will be played. Details on overtime
can be found in the NADA Rule Book.
TIME-OUTS & SUBSTITUTIONS
Each team will be allowed one (1) 30 second timeout per game. At this
time a team may substitute players into the game.
5-SECOND VIOLATION
In order to reduce stalling, a violation will be called if a team in the
lead controls all six (6) balls on their side of the court for more than
5 seconds. More details can be found in the NADA Rule Book
RULE ENFORCEMENT
During pool play or regular-season matches, rules will be enforced primarily
by the "honor system"*. Players will be expected to rule whether
or not a hit was legal or whether they were legally eliminated. All contests
will be supervised by a court monitor*. The court monitor’s responsibility
will be to rule on any situation in which teams cannot agree. THE COURT
MONITOR’S DECISION IS FINAL – NO EXCEPTIONS.
N.A.D.A. CODE OF CONDUCT
1. Understand, appreciate and abide by the rules of the game.
2. Respect the integrity and judgment of game officials and N.A.D.A staff.
3. Respect your opponent and congratulate them in a courteous manner following
each match whether in victory or defeat.
4. Be responsible for your actions and maintain self-control.
5. Do not taunt or bait opponents and refrain from using foul or abusive
language. |